The majority of mobile game genres saw a decline in sending and downloads in the first half of 2022, with the total mobile gaming market falling 9.6 per cent year-over-year, says a new report.
According to a new Sensor Tower Game Intelligence data, the mobile gaming market dropped to $11.4 billion in the first half of 2022. Arcade and Tabletop games were the only categories to see revenue increase.
Arcade game revenue increased 14.8 per cent year-over-year to around $176 million. Other genres — from hypercasual to RPG — declined, AppleInsider reported.
Racing games saw the greatest drop with a 28.8 per cent decline in revenue year-over-year, and geolocation augmented reality games dropped 26 per cent in the same period.
In addition to the drop in revenue, mobile game downloads also fell 2.5 per cent year-over-year to 2.4 billion.
Revenue for just the second quarter of 2022 decreased by 11.4 per cent to $5.6 billion, although downloads remained relatively flat at 1.2 billion.
The report attributes the overall drop in the mobile gaming market to a variety of headwinds and challenges, including inflation, the end of Covid-19 lockdowns, and privacy changes like the deprecation of the IDFA tag.
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