Mobile gaming market falls nearly 10% in first half of 2022: Report


The majority of mobile game genres saw a decline in sending and downloads in the first half of 2022, with the total mobile gaming market falling 9.6 per cent year-over-year, says a new report.


According to a new Sensor Tower Game Intelligence data, the mobile gaming market dropped to $11.4 billion in the first half of 2022. Arcade and Tabletop games were the only categories to see revenue increase.


Arcade game revenue increased 14.8 per cent year-over-year to around $176 million. Other genres — from hypercasual to RPG — declined, AppleInsider reported.


Racing games saw the greatest drop with a 28.8 per cent decline in revenue year-over-year, and geolocation augmented reality games dropped 26 per cent in the same period.


In addition to the drop in revenue, mobile game downloads also fell 2.5 per cent year-over-year to 2.4 billion.


Revenue for just the second quarter of 2022 decreased by 11.4 per cent to $5.6 billion, although downloads remained relatively flat at 1.2 billion.


The report attributes the overall drop in the mobile gaming market to a variety of headwinds and challenges, including inflation, the end of Covid-19 lockdowns, and privacy changes like the deprecation of the IDFA tag.


–IANS


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(Only the headline and picture of this report may have been reworked by the Business Standard staff; the rest of the content is auto-generated from a syndicated feed.)

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Originally appeared on: TheSpuzz

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