Frostpunk 2 requires New London 30 years into the frozen future

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The frozen future of Frostland is receiving a small oilier in Frostpunk 2.

Today, 11 bit studios announced the sequel to the 2018 game . The original Frostpunk throws in survival mechanics to city-builders, and 11 bit went on to sell more than 3 million copies (like 250,000 inside 3 days of its release and 1.4 million in its initial year). It would also land console ports in 2019, 3 expansions, and a board game. So undertaking a sequel tends to make sense, as does turning Frostpunk from a one-off hit and into a franchise.

Frostpunk 2 is also one of 3 games in development at the Warsaw-based studio. A group of practically 70 people are working on the sequel.

In the sequel, you are once more creating yet another city hunting for sources in this frozen post-apocalyptic world. It’s been 30 years because the last game, and now, you are top your city and hunting for oil, not coal, to energy this frozen world.


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Frostpunk 2 is obtainable on a number of platforms, but Computer is exactly where it is performed finest.

“That was the initial platform for the game. Console release took us some time to deliver, as it was a year-and-a-half later after the PC version,”  11 bit’s Pawel Miechowski mentioned more than e-mail. “However, we’ve redesigned the UX from scratch to be native for the Xbox and PS4. As a strategy game, it also seems more appealing to PC gamers, however, I can call the game a hit, and it sold super-good on PC and consoles. The console edition was worth the effort, and we’ve got great feedback from console players, proving they liked the game.”

11 bit also mentioned Frostpunk is its prime games, saleswise.

“Both when it comes to units and revenue, Frostpunk is our top bestseller so far. It overtook This War of Mine this year, although being four years younger than the latter,”  Miechowski mentioned. “And I count on the universe of Frostpunk to develop largely beyond the original game.

“Frostpunk 2 not only has the intriguing magic of the predecessor and the meaningful entertainment vibe we are so attached to, but it also grows in scale, it has its own messaging and it’s not the only thing we’re working on with the IP.”

And if 11 bit builds on what tends to make the initial Frostpunk unique, there’s a great likelihood it’ll be drilling for gold, not just oil.

Originally appeared on: TheSpuzz