Brag House launches its social network for amateur esports competitors

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Brag House has launched its platform for connecting gamers in a social network constructed about amateur esports competitions.

The subscription-based platform focuses on players who love playing competitive games but are not in the major % of players who can play in the greatest esports tournaments. Some of that engagement is on show this week as the corporation began its Super Smash Bros Loyalty Cup Tournament in Texas in partnership with sponsor McDonald’s.

Brag House began with a focus in the college industry by combining the fanaticism of college sports with competitive play for casual (but passionate) gamers and their fans in tight-knit university communities, stated Lavell Juan, CEO and cofounder of Brag House, in an interview with GamesBeat.

“We saw that the gaming ecosystem was focused too heavily on power players,” Juan stated. “We wanted to create a gaming that has more casual gamers would really want a location where they compete and network in a relaxing environment.”

Started in Brooklyn, the corporation debuted with early adopters in a “March Madness” tournament across 18 universities in March. The occasion enabled Brag House to begin gathering a foothold on Twitch. It now has more than 5,000 players, with roughly 30% of them subscribing to the platform.

Brag House desires to create its following on the development of casual gamers, spectators, and fans who previously would by no means have deemed themselves gamers.

The corporation is now opening up its platform beyond the college industry to allow more gamers to host, play and watch their personal esports experiences in their personal communities.


Juan was a significant athlete till he tore his Achilles tendon.

“I was devastated. And I was in bad shape,” Juan stated. “The bond with my teammates had that competitive nature, and so I got into video games. I realized that you could connect communities through video games.”

He and other former athletes stayed in touch by playing video games like Tony Hawk with every other for competitive thrills. His initial startup focused on making a plan to maximize the financial prospective of NFL rookies.

The executive group, which includes cofounder and chief operating officer Daniel Leibovich, utilized games as a way to remain connected to sports culture post-college. The group realized that there have been no platforms that fostered organic communities in esports, so they made one.

“I didn’t see an organic community,” he stated. “It was an ecosystem focused on the top 3% to 5% of gamers. It didn’t make much sense to me because with multiplatform and mobile gaming, there is an entire generation of gamers who value pixelation connections over in-person fun. And there was a really organic way to do it.”

In March 2020, the startup threw its initial on the web occasion just as the pandemic was beginning and Call of Duty: Warzone’s battle royale mode was beginning to take off.

“We wanted to see if we could create an organic community and a shared experience from what we knew about college,” Juan stated. “And that’s where we started, with a March Madness esports [Call of Duty: Warzone] tournament, focused on fun connection, and community.”

After that achievement, the corporation began moving away from Twitch and creating its personal platform which which includes the bragging function.

“That was just amazing. And we knew we were onto something,” Juan stated.

The new generation

Image Credit: Activate Consulting

Juan stated the corporation is capitalizing on a shift in new audience segments that is turning the standard thought of young male “gamers” on its head, as 66% of new gamers are female and 56% are 45 years old or more than. That’s a new generation of players that Brag House can target, and about 40% of members at Brag House are girls.

“This is where people are gravitating,” Juan stated. “That’s where the shopping is going to get done. Gaming is where the interaction is going to be done. We’re in our infancy. But Brag House is moving beyond colleges to become an entire ecosystem for the next generation of gamers.”

The Brag House app launched a beta in May 2021 and now has more than 20,000 brags placed, 5,160 new fans and close to 1,600 members to-date.

The name is based on the wholesome competitors in between gamers for bragging rights for being the ideal in their preferred competitive games.

They partnered with groups like the Black Collegiate Gamers Association. Even with the tiny numbers, game investors have been interested simply because of the robust retention price. One current occasion had 77 gamers representing 19 colleges, and it drew an typical 85 viewers per second, he stated. There have been 2,000 chat messages, or 440 messages per hour, and there have been 87 new members that came from that, with roughly 30% accepting paid memberships.

The corporation has just 3 individuals proper now, with more than 60 university brand ambassadors, and it is lucrative. Dozens of colleges are participating.

The corporation at the moment delivers a freemium and paid membership to subscribe and play. The app is at the moment obtainable for quick download in the Apple App Store or Google Play. Members spend $2.99 a month for the neighborhood and $4.99 if they want to play in tournaments.

There is a lot of competitors out there, with nicely-funded rivals like PlayVs and New York-based Community Gaming.

Texas occasion

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Image Credit: Brag House

On July 6, Brag House began hosting its Super Smash Bros Texas Loyalty Cup powered by McDonald’s in Texas. The occasion will take spot more than eight separate days across 3 weeks, and it features livestreamed tournament games for 10 Texas universities who will compete for the National Championship, claiming bragging rights and $1,000 in McDonald’s Arch Cards.

Brag House is geared for gaming competitions with commentary from shoutcasters, trash speaking, and bragging in the type of “placing brags.”

The competitors starts with a round of pre-qualifiers to identify the final gamer for every college. Students from two to 3 schools will play round-robin matches every day for the possibility to represent their University in the tournament. Four schools will play wildcard matches on July 20 to advance to the single-elimination tournament bracket, and matches on July 21 and 22 will identify the Final Four and finalist pairings, culminating in a championship match on July 27.

Fans are incentivized to tune in and show their college pride by putting brags—Brag House’s signature type of audience interaction—making predictions and downloading the McDonald’s mobile app. Engagement in the course of the pre-qualifiers will identify tournament seeding. Continued engagement all through the tournament will score the major college a tailgate party sponsored by Coca-Cola.

Juan saw the participation of McDonald’s and Coca-Cola as a major endorsement of the prospective of Brag House. And he hopes to take the corporation to millions of players and fans in the future.

Originally appeared on: TheSpuzz